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Primal Instinct

Project type

Logo Design and 3D Modelling

Date

January 18th - May 21st

Me and two of my friends came up with our various ideas during the brainstorming for what we wanted to do for our live brief.
I wanted to do something involving a man encountering a colossal monster in a cave. Sam wanted something that had a murder mystery theme like ‘Heavy Rain’, and lastly Kurtis wanted a 1920’s/1940's intro to a detective film like the 1942 Casablanca.
he idea of our game is L.a Noire meets Monster Hunter.
In this modernist (1950s) fantasy world, monsters and humans live together, with monsters taking on more human forms. The monsters have a more monstrous forms that they can become when they become feral.
Our main character is an Detective name Drake Clark, a halfling, who investigate crimes committed by monsters who turned feral. Crimes that have been increasing in number as of late.
As the game goes on Drake uncovers a larger conspiracy that threatens to destroy the peace between man and monster.

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